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Joshua Alan Doetsch

~ Author & Scrivnomancer

Joshua Alan Doetsch

Tag Archives: video game writing

From China With Love

03 Sunday Jul 2016

Posted by scrivnomancer in Uncategorized

≈ 1 Comment

Tags

Beckett, beginnings, Beijing, changes, china, endings, funcom, GenCon, interviews, masks, nerds, nerdy, new job, Nordic Trolls, Re-Roll Entertainment, smog, street food, talk nerdy to me, Vampire, video game writing

The last month happened in blur. Endings. Beginnings. An interview or two. And I’m only just taking a breather now, at an outside cafe, as far away from home as one can be. Walking alone in a place where no one speaks your language is like being a toddler again. I can say a few, stilted words, and I know how to point.

Right. Recap. Last month, after nearly seven years, I left my job at Funcom to pursue a few new things and see some new places. I’m now in China, till the end of July, looking in on some new writing projects for Nordic Trolls (Re-Roll Entertainment). New place. A few old faces. More details on that to come.

I’ve taken some travel advice, and my stomach has mostly held up. In Imodium I trust. How about some random images from Beijing?

2016-06-29 14.07.02

It was a little smoggy out.

2016-06-25 19.33.47

Our favorite street BBQ spot.

2016-06-26 18.31.27

You can’t escape the McDonalds!

More goodies to come this week. More announcements. So check back in, space cowboy. We’ll explore such thrilling mysteries as: my new day job projects, and old design document on a past game writing project, a new horror serial in the works, GenCon, and a vampire named Beckett.

Until then, your moment of zen.

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Farewell But Not Goodbye

04 Saturday Jun 2016

Posted by scrivnomancer in Uncategorized

≈ 1 Comment

Tags

age of conan, career, crossroads, dev stream, Farewells, funcom, Goodbies, job changes, Lead Writer, Live stream, new adventures, scrivnomancer, Secret Worlders, sweetlings, the future, the secret world, the severed hand, twitch, video game writing, video games

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And here I am, moments before shutting off that particular computer at Funcom for the final time. The Severed Hand — my trusty companion of four offices, three countries, two continents, and nearly seven years of video game writing — and I are readying for new adventures.

Quite a day. I wrote a last bit of lore. We did a farewell Twitch stream. We had a little office shindig. Wow. So much to unpack. And I will in the coming days. But right now I’m going to soak it in.

And there will be more news on just what I’m doing after all this. Much to tell. It’ll be posted here. Or keep an eye on my Twitter. Or…if you’d like some other conveyance of such news, leave a comment below and I’ll see what I might get going.

To the future, sweetlings.

PS … HOLY SHIT! Thank you, players and Secret Worlders. All the lovely words and good wishes are enough to give the sort of feels that will ruin a dark horror guy’s brand. Brand be damned! *sniffle*

GenCon 2016 Writer’s Symposium

07 Saturday May 2016

Posted by scrivnomancer in Appearances

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Tags

book signing, convention, game convention, game writing, GenCon, GenCon 2016, GenCon Writer's Symposium, Indianapolis, nerds, panel discussion, reading, Signing, Suzanne Church, video game writing, writing

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My nerdling broodmates, hearken! I have visited the phenomenon known as GenCon since I was sixteen. This year, I go in a more professional capacity as part of its Writer’s Symposium. The schedule for the symposium has just been released, and I’ll highlight my events below. Between those events, I’ll be there to sign things, hand out toe tag bookmarks, play some games, drink libations, meet people new and known, and cast dark rituals. I hope to see as many of you as possible. Perhaps we’ll shake some dice and tell a story or raise a glass.

My schedule:

Thusday

2:00 PM — Signing (Room: Exhibit Hall)
 6:00 PM — Reading: Joshua Alan Doetsch and Suzanne Church (Room: Causus)

Friday

9:00 AM — Marketing: Social Media 101 (Room: Chamber)
11:00 AM — Writer’s Craft: Creating Truly New Ideas (Room: Chamber)
2:00 PM — Video Game Writing: What NOT To Do As a Game Writer (Room: Cabinet)

Saturday

12:00 PM — Signing (Room: Exhibit Hall)
 3:00 PM — Video Game Writing: Worldbuilding for Game Worlds (Room: Cabinet)

Is that my voice?

27 Wednesday Apr 2016

Posted by scrivnomancer in Uncategorized

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Tags

Beth Barnes, dev stream, DJ Psywarrior, funcom, interview, LGBT, LGBT characters, livestream, The Secret Podcast, the secret world, TSW, twitch, video game dev, video game writing, video games, writer's block, writing

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Last weekend was a busy weekend if you like the sound of my voice as much as I do. I had two meaty interviews live on the web. What’s that? Did you miss it? Are your ears frowning for my dulcet tones? Have no fear!

On Friday, the delicious folks at The Secret Podcast interviewed me regarding my position as Lead Writer of The Secret World. We talked video games, writers block, video game writing, and more. Learn of my secret origins over at Funcom. You can see that interview HERE.

On Saturday, after an all-nighter of writing, I was interviewed by the wonderful Beth Barnes (also known as DJ Psywarrior). Our main topic of discussion was writing LGBT characters in video games. It’s not a topic of discussion I’d ever thought I’d be specifically invited to talk about, but I’m glad I did. We dug into some weighty stuff, all while killing zombies (a wonderful activity to do while talking serious topics). Beth made me feel very comfortable and welcome and it was easy to spill. That’s her magic. We even discussed fictional characters I’d smooch! Check it out HERE.

Creativity & Such

06 Wednesday Feb 2013

Posted by scrivnomancer in Uncategorized

≈ 2 Comments

Tags

age of conan, anthologies, busy!, creative process, creativity, doetsch, durham north carolina, entertainment, funcom, gaming, impending move, imposter syndrome, impromptu trip, interview, memories, Sizigyy, strangeness in the proportion, the creative process, vegas, video game writing, videogames, writing, Writing & Whiskey

Suspicious CharacterBack from an impromptu trip to Vegas. Stories and anthologies spinning like plates. Change in job title. Impending move from Montreal to Durham, North Carolina. More news to come.

Had a lot of fun doing an interview over at Writing & Whiskey.

Check it out:  Josh Doetsch: On the Creative Process.

Strange Love or: How I Learned to Stop Worrying and Love the Twitter

27 Sunday May 2012

Posted by scrivnomancer in Uncategorized

≈ 2 Comments

Tags

#vss, crossroads, flash fiction, fork in the road, Hemingway, micro-ficiton, mood swings, Nicola Tesla, tweet stories, twitter, twitter fic, video game writing, Vincent Price, winds of change

So.

Life has been a burgoo of strange/wonderful/painful/exciting/frightening/unexpected complications and crossroads.

[REMINDER: Fill in revealing details HERE. Or just ask my one-eyed cat. She’s heard it all.]

I’ve been under the sway of intense mood swings lately. That’s not me. Not usually.

My moods are steady. “Distant” and “detached” are not quite the right words…but they might be second or third cousins to the right word. I’m usually the other end of the barometer—people say things like, “You’re stressed too? We’re doomed!” I have my own peculiar set of triggers—we all do—but a lot of the day-to-day (and even not so day-to-day) stuff, that sets many people on edge, rolls off me like water droplets.

Not so, lately.

I know people that swing on these moods. Tempestuous as they get, they seem practiced. I’m not. I’m stumbling like a toddler with an assault shotgun—doing all of those predictable things (even indulgent blog posts!). Part of me is present, going through it. Part of me is removed, fascinated, watching myself play with these new, terrible toys—figuring out which bits might be useful for writing fiction—shouting out commentary.

“Wait, you’re not really going to do that, are you? That is so cliche!”

My instinct is to be outwardly pleasant.

I can’t tell if this is adding new depths to my personality…or just undermining me.

Right. I’m done with it for now. Time to kill the little darlings. Time to get back to shop talk, the craft, the laboratory.

140 Characters In Search of a Story

If I was training someone to write video game text, I would have them write twitter fic. These are stories in 140 characters or less. It’s a sort of narrative haiku in prose. More than the finished product, it’s a good exercise. Write one twitter story a day. It strengthens certain muscles, tightens economy of words. Cramming a story into an impossible space is a logic puzzle. It teaches problem-solving skills. You’ll find a way.

It is all about using the spaces between words, the implied story, showing dots and letting the reader imagine the connections. Want an example? Ernest Hemingway wrote one:

For sale: baby shoes, never worn.

See that? He gives you six words and lets you do all the heavy lifting. But I know what you’re really asking: “Hemingway wrote twitter fic nearly a hundred years before twitter was invented?”

I can only deduce that Hemingway forced Nicola Tesla to take him back in time so he could punch out a T-Rex—igniting a most unlikely bromance and a series of adventures through all time and space. It’s the only reasonable assumption.

Back to twitter fiction. Write one story a day. I’m starting up again. It’s like doing writer crunches. In game writing you have to learn to make do with limited space and arbitrary constraints. Making do is nice, better still if you can reconcile—make the limitations your own—use them to force a line of thought more creative than you might have conjured on a limitless canvas.

Get a twitter account. Check out the #vss hashtag to see what others are coming up with and post your own. You might find it addictive. It’s a level of instant gratification that writing does not often allow.

Not sure how to start? Try summing up a novel you’ve read in 140 characters. This is also a nice way to jot down ideas you have for larger stories. The advantage here is that the note is already put into narrative form—I find this sometimes gives the idea a certain amount of pent-up velocity when I come back to it. If jotting a story note is like planting a seed—shaping that note into a micro-ficiton is like planting that seed in a packet of nutrients and miracle growth.

Here are seven examples of my own:

  • She broke up with me at recess. I worked so hard – it was so good, my valentine. The coronary arteries were perfectly to scale.

  • My doctor told me what to do. He said: “Oo ee oo ah ah ting tang wala-wala bing bang.” I then realized I was suffering a stroke.

  • Clutching flowers and Hallmark card, Oedipus fingered empty ocular cavities in the blind dark. Worst. Holiday. Ever.

  • You can hear it nightly. In the flat over the arcade, a dwarf plays sad plastic kazoo nocturnes to a crumpled photo of her.

  • Exiled for not choosing sides, he roams hospitals, watches kids flatline to glimpse Home opening for their tiny souls.

  • Venereal. 100% lethal. Palpitation. Pain. The tyranny of a sex drive. The living apocalypse had come to the zombie kingdom. They moaned.

  • “You look so familiar,” I say. “Yeah…you’ve been screwing my wife,” says my new dentist, holding something sharp. The sedatives take hold.

This Way to the Egress…

Also, happy birthday, Vincent Price, you magnificent bastard!

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absinthe age of conan anthology autumn birthday blood snow and sparrows book of dead things cafe aeon cats christmas college cosmic horror Cthulhu dad dreams facebook flash fiction funcom game writing gaming GenCon H.P. Lovecraft halloween horradorable James Lowder Joshua Alan Doetsch lenore lovecraft magic Mark Doetsch medieval times memories micro-fiction misfits montreal music musings neil gaiman nick nostalgia novel Onyx Path Poe pseudopod Raven ray bradbury readings red lion pub reese scrivnomancer signings simon meeks slip n' slide Sparrow & Crowe strangeness in the proportion the secret world toe tags twilight tales twitter Vampire Vampire: the Masquerade Vampire: the Requiem vampires video video game writing voice acting volo bog weird fiction weird romance white hen white wolf white wolf novel World of Darkness writing writing lessons

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